it's bad cause the reward system and the melee system is below subpar and just enables a lot of rage and headaches.
I see you complaining about the melee in every thread. You either have EXTREMELY horrible reflexes, zero clue about how the rock/paper/scissors mechanics work, or lack the mind to anticipate your opponent and counter them. They glow red and are coming to grab, YOU HIT THEM. If they're constantly dodging you every time you attack, YOU GRAB THEM. If they're constantly mashing attacks, YOU DODGE AND COUNTER THEM. What exactly is hard to understand??
Also, In another thread you were suggesting they add a multitude of colors to give you visual cues; that's the most ugliest suggestion I've ever read on here. I don't want to play a game with a bunch of rainbow colors to let me know if someone's attacking or dodging. Seeing someone rolling and punching is pretty self explanatory and I don't need extra colors to tell me that. The red aura for grabs is enough visual hints I need.
As for random grabs from behind - SPACIAL AWARENESS AND STAYING CLOSE TO YOUR TEAM MATES, are good habits you guys might want to practice. It's literally ONE AGAINST FOUR and you can do everything the antagonist does. The person with a disadvantage is supposed to be the antagonist, NOT THE 4 MAN TEAM. If you can't co-operate and work together with your team, YOU DESERVE TO DIE OVER & OVER. That's your fault for trying to go solo in a co-op game, or for not paying attention to your surrounding.