Hi
This is the second threat about the most discussed topics. For Rules look at "Let me hear your ideas about the Antagonist System (PvP in general)"
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1. Constant loot + bonus choice [from Asriel Dreemurr]
Raiders get constant loot at the end (Faction-/Characterpoints and Gold) and in the end you can choose from what you want a bonus, or you can choose the blueprint if you found one, without luck, all can chosse it and get it.
(Macsi: The constan loot is much higher if you win the match and you get a high score in the end, than if you loose. The bonus loot wich you can choose in the end depends on the personal perfomance.
This would reward you for trying hard, even if you notice that your team isn't that good, so you maybe don't win, or at least wount get a really high score in the end, cause your team dies often and isn't that fast. Especially if you play as an veteran with new players it would motivate you to keep them alive and help them, istead of cursing the day they started playing the game, cause they cost you your loot. (yeah a little over the top formulated ^^) also it would be nice to get reward based on personal performance and not only on teambase.)
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2. Addition to 1. about the Blueprint [from Macsi]
The blueprint could be a personal luck, so the induvidual players have a chance to get it, depending on team and personal performance, so: If Team and personal performance is super the propabilityto get one is the highest. If both performance are poor it is the lowest. If one is high and one low the propability is somwhere in between.
The Idea is that even new player hae a chance cause the veteran players rise the teamperformance, so the have a chance to get one.
The veteran Players are motivated to play well, even if the team is not that good, cause they raise there own chance to get a blueprint.
And players are motivated to build premade teams, cause they have the highsest chance if they play as a good team.
(And the Reward in general in the end is the highes with a good team)
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3. Weapons as Character Progression [from Macsi]
Weapons are Character Specific, so why not let them be unlockable by Gold and Characterpoints instead of Antagonist Rank.
Every Character has one better weapon and one "Legendary". so why not make the first one unlockable with Charakterpoints and Gold and the 2nd with Fraction-, charakterpoints and Gold, so Gold would no be the most used one anymore and ppl would have more reason to choose this points at the end of a mission.
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4.Weapon Mods [from Teehee]
It would be could to unlock weapons mods for Faction-/Character points as short term goals and to have more reason to collect this points instead of gold.
The Mods could just have small improvments of accuracy or so.
(Addition Maxi: I would like to see mods that change the way the weapons can be used. Like one mod makes it AOEbut small clip and firerate and the other makes it mode singeltarget or smaller AOE but bigger clip and Firerate or so)
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You know the Idea, add your thoughts and ideas in the comments below