Patch Notes 13.2

Atlas G-620 reworked and general bug-fixing

The latest Spacelords 13.2 update improves the user experience of Aneska's Atlas G-620, and fixes several bugs: 

Atlas G-620 Reworked

This weapon has a rather low learning curve, similar to the other default weapons. However, synergy between its clip size, effective range and the projectiles’ delayed detonation result on a rough user experience and a general underperformance for the weapon. We've done a little rework to make its use much more satisfying.

- Clip increased from 2 to 3.

- Now if a projectile hits an enemy, it explodes inmediately.

- If a projectile explodes in the air or hits a wall, the explosion time has been reduced from 1.5s to 0.5s.

 - Range increased from 10 to 15 meters.


Damage Multipliers bug fixed

Several entities were not correctly applying some game-mode damage multipliers. Although this was not affecting game balance - we've been balancing the game around that bug- we have to both fix this bug and readjust all the damage numbers of those entities. The affected entities are:  

- Schneider's drone.

- Iune's converted grunt.

- Rak Mayura's Pishachas.

- Valeria's Einstein-Rosen bridge.

- Aneska's Mech.

General bug-fixing